package events
{
	import flash.events.Event;

	public class GoldFieldContainerEvent extends Event
	{
		public static const GAME_PASS:String="gamePass";
		public static const GAME_COMPLETE:String="gameComplete";
		
		public function GoldFieldContainerEvent(type:String,bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
	}
}